Monday, May 21, 2012
Final Post - Year
This year has had its ups and downs, but it finished on a high note. We started out with just learning about computers and just general knowledge things about technology. I was fine with learning about these things because I had never really known about all the technicalities and inter-workings of computers. We then moved on to Scratch, a program that allowed us to drag and drop codes onto a screen and make a sprite move around a screen After Scratch moved on to HTML coding which I really enjoyed, as we were able to make our own website. I wrote about my chickens and how to take care of chickens in general. Now I could make a similar website about my muscovy ducks that I got about a month ago. I believe that learning HTML was the most useful thing that we learned this year because it will allow us to make our own websites in the future and personalize them as we choose. After HTML coding came Jeroo, which was our first exposure to python. Jeroo was enjoyable up to a point, but making the Jeroo move around the map just got a little repetitive and annoying after a while. Especially as seeing that on our final exam last semester I was extremely close to getting the code to work on all of the maps, but since I couldn't get the code to work perfectly on one of them I had to accept the lowest grade. At the beginning of the second semester we started off with learning more python by completing labs that covered a range of things that can be done by python coding. I liked the python labs for the first few of them, but after a while finishing them got a little hectic and I had to go in for tutoring as I wasn't able to finish them during class. After we were done with python we switched to an android app inventor with an interface similar to scratch. I really enjoyed this app inventor and since I was so far behind I caught up by doing 12 apps over the weekend while I was at home, so now I am the most ahead in my class. Now I have time to work on my final app which I am still trying to figure out what it is that is actually plausible for me to create. I am planning on creating a game that will allow the user to move a character around the canvas through a maze and if they touch the wall they will blow up and have to start again. But if I am unable to do that then I have no idea what I'll do.
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